Software Engineer

Cat Pereira

Building the Unity multiplayer platform Airship at Easy Games

Cat Pereira

About

From a start in game community management, to developing Roblox games enjoyed by millions of players, and now working on platform development, I bring a vast array of knowledge from every perspective of the game development world, and endless dedication to learning new skills.

I'm currently working on Airship at Easy Games, specializing in full-stack development with expertise in modern web technologies and game engines.

In addition, I'm actively working to further my skills in machine learning applications, drawing on my experience with game development business problems as well as my years spent studying Statistics in university.

My pastimes include: watching Formula 1 races at absurd hours, experimenting with new ways to make coffee, and riding motorcycles!

Frontend

React, Next.js, Svelte, TypeScript

Backend

NestJS, Docker, Prisma, SQL, GCP

Game Dev

Roblox, Unity, Lua

Portfolio

Airship

Easy Games (2025 - Present)

Contributing to platform development through various features, such as:

▸ Firebase account linking and third-party Steam account linking

▸ Playtime tracking and top game playtime reward systems

▸ Website-based view and edit feature of in-game leaderboards

▸ Moderation tooling

SvelteTypeScriptNest.jsDockerPrismaSQLGoogle Cloud Platform
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airship.top

Website to track live player count statistics from the Unity multiplayer game platform Airship.

ReactTypeScriptNest.jsDockerPrismaSQL
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Roblox BedWars

Easy Games (2022 - 2025)

▸ Led technical development of over 10 playable in-game characters

▸ Contributed to a weekly content update schedule for over 3 years

▸ Added match reconnect support

▸ Added asynchronous match performance finalization support

▸ Worked on “BedWars Creative” in-game Lua scripting API and tooling

▸ Worked on in-game tournament team creation, assignment, and scheduling of events

TypeScriptRoactLuaRoblox Engine
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Roblox Islands

Easy Games (2022)

▸ Contributed to a weekly content update schedule

▸ Led technical development of boss fights and interactable characters

▸ Added various mini-games, events, and quests

TypeScriptRoactRoblox Engine
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cat5.dev

My personal website for sharing my personal and work projects. You're here!

ReactTypeScriptNext.js
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Website Blocker

A site blocker I made after being unable to find an existing extension that would allow me to block an unlimited number of websites and toggle blocking on and off at will.

JavaScript
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